Improvements Update (1)
Wish Bearer » Devlog
Due to the instability of this prototype / demo It is recommended to start a new save each update.
Bug Fixes:
- Player can no longer spam jump while walking into walls to climb them
- Player no longer gains the ability to jump an infinite amount of times from broken pot colliders.
- Can no longer load multiple copies of the level at once by spamming load / new game .
- Cinematic bars now scale with screen size.
- Player can no longer travel up the elevator platform if they do not have correct amount of crystals.
- Camera no longer collides with small objects / props.
- Removed Input Debugging from UI
- Prevented Player HUD/UI from displaying during launch & main menu.
- Player no longer collides with broken pot pieces.
Known Bugs:
- Player can’t aim with mouse
- If you enter a gravity pad while gliding you will be launched into the air
- UI Doesn’t hide during cinematic camera
- Intro BGM restarts if you pause the game after it has finished playing
- Sometimes grass doesn’t spawn
Improvements:
-
Pots
- Pot models have been replaced for performance
- Pots now drop collectables when broken
- Pots now have a break SFX when broken
- Added more pots
- Pot models have been replaced for performance
-
General
- Game Icon Updated
- Game Icon Updated
-
Blade Traps
- Added ambient SFX
- Added ambient SFX
-
Camera
- Camera now inverts during the falling platform crystal area.
- Camera now inverts during the falling platform crystal area.
-
QOL
- Added drawings on the ruin walls to help the player locate the direction of crystals
- Updated collectables UI to display clear objectives.
- Increased global KillBox height so player respawns faster after falling into deep water.
- Added various checkpoints to make falling / dying less punishing.
- Added drawings on the ruin walls to help the player locate the direction of crystals
-
Environment
- Added Pillars
- Added particle effects to areas of map
- Added Pillars
-
Gliding
- New VFX for when the player is gliding
- VFX Size changes based on how many glides are left
- Added SFX for when the player stops gliding mid-air
- Added SFX while the player is gliding
- New VFX for when the player is gliding
-
Additions
- Added animated chests (currently do nothing)
- Increased Lost Wish count from 7 to 10 (One of these is super super hidden!)
- Added new jumping puzzle to Blade Trap Area, Guess the right Path!
- Added animated chests (currently do nothing)
-
Music
- Background Music while playing game is at half volume and no longer loops
(Due to overpowering SFX and ambience).
- Background Music while playing game is at half volume and no longer loops
(Due to overpowering SFX and ambience).
Secret: R R L R R
Files
WishBearer_UPDATE.zip 148 MB
May 17, 2022
Get Wish Bearer
Wish Bearer
Minimalistic 3D Platformer
Status | Prototype |
Author | Paris |
Genre | Platformer |
Tags | 3D, Casual, Exploration, Fantasy, Minimalist, Short, Singleplayer, Unity |
Languages | English |
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