You play as a ␀␀␀␀␀␀␀␀␀␀␀␀␀ in an empty void, consuming cute little mysterious creatures by matching their color / emotion , you must do this to stay alive? or dead, whatever state you are in.



Made in less than 20 hours for the Blackthornprod "DAY 1 - Pass the GAME Challenge 2023"

Day2: https://jackachulian.itch.io/lonely-colors


Controls:

Move Mouse = Control "Hole"

Left / Right Click = Change Color


[Unity 2022.3.4f1: URP 3D]

https://github.com/Octr/BLACKTHORN-DAY1

Project Features:

  • Mouse Control "Hole"
  • "Creature" Spawner
  • Rigidbody Color Changing "Creatures" with randomized face sprites
  • Hunger Bar (With tick)
  • Score System
  • Game Over State
  • Color Matching System
  • SFX & Ambient Music
  • ␀␀␀␀␀␀␀␀␀␀␀␀␀␀␀␀␀␀␀␀␀␀␀␀␀␀␀␀␀␀␀␀

Credits:

(Font)

https://fonts.google.com/specimen/Koulen

(Audio)

https://freesound.org/people/acclivity/sounds/14404/

https://freesound.org/people/magnuswaker/sounds/641046/

https://pixabay.com/users/pixabay-1/

https://pixabay.com/users/sergequadrado-24990007/

https://pixabay.com/users/savannamusic-23803946/

Download

Download
LonelyColors-0-1-0(Windows).zip 31 MB
Download
LonelyColorsUnity2022-3-4(Project).zip 588 MB
Download
LonelyColorsMedia.zip 8 MB

Install instructions

- Download Unity 2022.3.4f1

- Download LonelyColorsUnity2022-3-4(Project).zip

- IF PROJECT FILES FAIL TO UNZIP TRY WINRAR!

- Unzip the contents and extract it to a memorable folder.

- Open the Unity Hub.

- Find the "Open" button and look for "Add Project From Disk".

- Search for the top most folder in the downloaded project and select.

(Alternatively fork from github url)

Comments

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Hi! day6 developer here!  It would be cool to turn this into a full game and then publish it, all the previous developers would be able to work on the project... If that sounds interesting to you let me know :D

Day 5!: Lonely Colors [BTP, Day5, Unity] by ceprotypes (itch.io)

Hey, I expanded it for day 5!

Thank you so much I’ll check it out!

(1 edit) (+1)

The controls seems ok. I like the visuals. it's a little difficult to understand what is happening and have some perspective of the objects sizes (maybe some shadows on the ground). I hope someone took this game for day 2